experiment 9 · category management, the hard way

The game

You run the whole tomato category of a supermarket for one season of 42 days (six weeks, day 1 is a Monday). Three products, five suppliers, one message feed, one goal: end the season with as much profit as possible. Purchase budget is unlimited — only profit counts.

The category

How a day works

All numbers are generated fresh on the server for every game — there is nothing to memorise between runs. You can save the game at any moment by leaving your email, then find and continue it from anywhere; a finished season enters the leaderboard once it also has a shop name. The game is pure HTML forms, so it works for humans and for AI agents driving a browser alike.

Find your saved games

Saved a game with your email? Enter it to list your seasons and continue any of them, from any device.